Early version: 3 classes, 7 folks, 1 arena. Your feedback shapes the game!

Thunderrift is a hard-hitting 2.5D action RPG, a mix of Diablo-style loot, WoW-style talents and Vampire Survivors-style waves, right in your browser, on PC and phone. Pick a class and a folk, step into a cursed rune circle and hold out. Wave after wave of monsters comes for you. Survive, grab the loot, grow stronger.

A small indie project by ESINT Gaming, released early on purpose so I can build it together with real players.

What's in (v0.7.0)

  • 3 classes, each with 9 abilities in 3 talent branches (up to 4 abilities equipped at a time):
    • Warrior – axe and shield up close. Charge, Whirlwind, Earthsplitter. Resource: Rage.
    • Huntress – bow and quiver. Arrow Rain, Blast Traps, Net Shot, Headshot. Resource: Focus.
    • Mage – staff and spellbook. Fire, frost and lightning: Blaze Circle, Rime Shackle, Lightning Beam. Resource: Mana.
  • 7 folks for every class (Grudgeblood, Ironfolk, Gravewalkers, Tuskhex, Orebrothers, Hornwardens, Duskweavers), each with a small fixed bonus
  • Gear per class: plate, leather and cloth, 5 tiers each, visible on your hero. Loot matches your class
  • Legendaries: 3 per class plus 5 for everyone
  • 9 enemy types, elites and a boss every 5 waves
  • Wave 50: demon end boss, then endless Torment levels
  • Talent points and attribute points, combine up to 2 branches
  • Plays on PC and phone, English and German

Coming next

Planned, in no fixed order, and plans can change:

  • More classes (Necromancer, Shaman)
  • New areas beyond the rune circle
  • Balance passes for all three classes, based on your feedback
  • Rebindable keys on PC
  • Later maybe an online leaderboard and co-op

Controls

PC: WASD to move, mouse to aim, click and keys 1–5 to attack.

Phone: hold it sideways and tap to launch. Stick on the left, abilities on the right.

Settings: screen shake (off/light/normal, off by default) and WebGL effects (on/off) in the menu.

Saves are stored in your browser only. Saves from earlier versions keep loading (as Warrior). Switch language in the menu: English or German.


Deutsch, kurz: Frühe Version mit 3 Klassen (Krieger, Jägerin, Magier), 7 Völkern, Beute je Klasse (Platte, Leder, Stoff, je 5 Stufen) und eigenen Legendärs. Welle 50: Dämonen-Endboss, danach endlose Qual-Stufen. Geplant (ohne Gewähr): Nekromant und Schamane, neue Gebiete, Balance-Runden, frei belegbare Tasten, später vielleicht Online-Bestenliste und Koop. Sprache im Menü umschalten: Deutsch oder Englisch.

Music: Eldritch Grim, cynicmusic (opengameart.org, CC0), VSCO 2 CE (CC0). Cover art made with AI assistance.

Development log

Comments

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Hello! I played your game and thought it was really cool!

I run a forum at IsoGuild.com specifically for games like this! I would love to have your game on our platform! If you are interested, head over to IsoGuild.com and check it out! If you have questions, feel free to email me at hello@isoguild.com